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5 Game Options

Both the Tibia flash client and the stand-alone client offer a large number of options and individual settings which allow you to customise the game to suit your personal gaming taste as well as possible.

5.1 Flash Client

To enter the options menu, click the "Options" button in the General Controls.

5.1.1 General
This is a list of general game settings.
  • Auto Chase Off
    If this option is enabled, your character will automatically interrupt his chase of an opponent whenever you move manually, i.e. if you press a cursor key or click somewhere on the game window. Deselecting this option will cause the movement mode "Chase Opponent" to remain active, i.e. characters will resume the chase as soon as you stop moving them manually.
  • Reset All Options
    If you click this button, all your selected options will be reset to the default values.
5.1.2 Graphics
Like its title indicates, this menu offers a variety of options that will allow you to change the graphics settings of the client.
  • Light
    • Enable Light
      If this box is unchecked, you will not be able to see any light effects. All areas in Tibia will have the same brightness, also you will not see any difference between daytime and nighttime in Tibia. If you tick this box, places without any light sources, such as dungeons, will be darker. This means, you will be able to see various shades and colours of lights depending on the light source that illuminates the surrounding.
    • Ambient Brightness
      By using the slide bar for ambient brightness, you can determine how dark or bright a dungeon will appear for you. Note that you cannot use this function if Enable Light is not checked.
    • Level Separator
      By using this slide bar, you can determine how dark or bright lower levels will be displayed for your character. Note that you cannot use this function if Enable Light is not checked.
  • Game Window
    • Highlight Tile under Mouse
      If you always wish to know exactly which tile is currently selected when your mouse pointer is on the map, this option is for you. The intensity with which the marking is displayed can be determined by using the slide bar. If you move the slider to the left end, no marking will be displayed at all.
    • Highlight Object under Mouse
      If you move your mouse pointer onto an object, a small icon depicting that object is displayed. Like the tile marking, you can use a slide bar to determine the intensity with which you would like the item to be shown.
    • Scale Game Window
      The stretching and shrinking of graphics to adapt the size of the game window is a process which can take up a lot of performance. If you check this option, the game window can only be displayed in its original size, which will make your graphics card's job easier and improve performance.
    • Antialiasing
      If you enable antialising, the Tibia graphics will appear in smoother look. However, if you are a fan of retro-games, you should disable antialising and enjoy a pixelated old-school look.
  • Frame Rate
    • Maximum Frame Rate
      By using this slide bar you can modify the preset frame rate limit. If you find your computer's performance is bad when running Tibia, you should try reducing the frame rate.
    • Show Frame Rate
      If you tick this box, your fps (frames per second) will be displayed in the lower left corner of the game window.
5.1.3 Status
  • Own Character in Game Window
    • Style: From the drop-down menu you can choose whether you would like to have certain attributes of your character displayed in:
    • Classic: Your mana and health bar are displayed below your character's name.
    • HUD: Your mana and health bar are displayed left and right of your character.
    • Disabled: You will not see any attributes of your character.
      Attributes that you can choose to see by checking their box are:
      • Show Name
      • Show Health
      • Show Mana
      • Show Marks (skull marks, party shields etc.)
  • Other Creatures in Game Window
    • Style: From the drop-down menu you can choose whether you would like to have certain attributes of other characters or creatures displayed in:
    • Classic: The health bar is displayed below the character's/creature's name.
    • Disabled: You will not see any attributes of other characters or creatures.
      Attributes that you can choose to see by checking their box are:
      • Show Name
      • Show Health
      • Show Marks (skull marks, party shields etc.)
      • Show NPC Icons (quest NPC, trade NPC, talkative NPC)
  • Status Bar
    • Style: From the drop-down menu you can choose whether you would like to have your character's status bar displayed in the interface in:
      • Default: Mana and Health bar are placed beside each other, condition symbols below them.
      • Compact: Mana and Health bar are placed beside each other, condition symbols between them.
      • Parallel: Mana and Health bar are placed parallel to each other.
      • Large: Same as the compact style, but the mana and health bar are extra large.
      • Disabled: Neither your mana and health nor your condition is displayed.
    • Progress Bar: The progress bar is usually displayed below the status bar. With this drop-down menu, you can select if you would like to have the progress bar displayed for your level, magic level or one of your skills, select "Disabled" if you do not want to see the progress bar at all.
5.1.4 Messages
  • Show Timestamps
    If this option is checked, the time will be added to any message that is displayed in the game window. Note that the time displayed is the time that your own computer is set to.
  • Show Levels
    If you check this option, you can see the level of a character in the console. Whenever somebody is talking, the level will be displayed in brackets behind the character's name in the console.
  • Restore Defaults
    All message options will be reset to the default setting.
  • Customise Messages
    Below you can determine which message types you would like to receive in the game window and/or the chat console. In the last column you can select in which colour you would like to have a certain message displayed.
5.1.5 Mouse Control
  • Show animated Mouse-Cursor
    If you have selected "Left Smartclick" and ticked the box for an animated mouse cursor, your mouse cursor will turn into:
    • legs: íf you mouse over a field you can walk on
    • a hand: if you mouse over a field with an item you can use
    • an eye: if you mouse over a field with an item you can view
    • a box: if you mouse over a field with a container
    • a sword: if you mouse over a field with a creature you can attack
    • a mouth: if you mouse over an NPC
  • Presets
    Here you can select one of three preset mouse controls or customise your mouse buttons:
    • Left Smartclick: If you select this control, a click on the left mouse button will let your character walk, use an item, look at an item, or say "Hi" to an NPC, depending on the field you are clicking. A click on the right mouse button opens the context menu.
    • Right Smartclick: This is the control which you might know as Advanced Classic Control. Clicking on your left mouse button will let your character walk, while a click on the right mouse button will let your character walk, use an item, look at an item, or say "Hi" to an NPC, depending on the field you are clicking.
    • Keymodified Leftclick: This is the control which you might know as default setting from the Stand-Alone Client. Clicking on your left mouse button will let your character walk, while a click on the right mouse button opens the context menu.
    • Custom: Below you can assign predefined actions to the mouse buttons of your choice. If your setting alters from the presets, the drop-down menu will automatically change to Custom.
5.1.6 Hotkeys
  • Select Set
    At the top of the dialog you can choose which set of hotkeys you would like to use. Just like action buttons, hotkeys are bound to one of the 8 sets at your disposal.
  • Mode
    If you turn the chat off, you will not be able to write any text in the entry line of the console. Instead you can use you predefined hotkeys to cast spells or to say predefined sentences. You will also be able to assign functions to all keys of your keyboard.
  • Restore Defaults
    All hotkeys of the currently selected set and mode will be reset to the default setting.
  • Assign Hotkeys
    Below you can assign hotkeys to predefined actions and all action buttons. You can assign up to 2 hotkeys to every action. Note, however, that you cannot assign a hotkey in the column "Second Key" if there is no hotkey bound to an action in the column "First Key".
    To assign a hotkey, click in the field next to the action of your choice. If a hotkey is already assigned to this action, the selected key (combination) will turn bold. If no key has been selected yet, the text <empty> will appear. By clicking a second time in this field, the key or the text will be shown in italics. Now, press the key or the key combination to which you would like to assign the action. Click on "Okay" at the end of the page to save the changes.
5.1.7 Ignore List
You can access the ignore list via the "Controls" menu. For a detailed explanation of the ignore list please see the section on player communication.



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