Dwarf Guards are a kind of militia among the dwarfs. They are very cunning and strong fighters and know the surroundings quite well. Their strategy is to lure small groups of intruders into traps that they have built using their astonishing craftsmanship.
Dwarf Guards have 245 hitpoints. They are strong against earth and physical damage. On the other hand, they are weak against death and fire damage. It takes 650 mana to summon or convince these creatures. In addition, they are able to sense invisible creatures.
Dwarf Guards yield 165 experience points. They carry gold coins, leather boots, white mushrooms and sometimes other items with them.