The Misguided are members of a cult, worshipping power above all. Bullies, thiefs and all sorts of cutthroats are attracted by it. The true motives of their leader are unknown but none of them is up to any good. Watch your back when dealing with these individuals, the truly deceived are not to be trifled with.
Misguided Thieves have 1800 hitpoints. They cannot be paralyzed. Moreover, they are strong against earth, ice and physical damage. On the other hand, they are weak against holy damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.
Misguided Thieves yield 1200 experience points. They carry gold coins, ham, meat, rubbish amulets and sometimes other items with them.