2017 - A Retrospective
ven if it is hard to believe, December has arrived, and the year 2017 is already coming to an end. Traditionally, this means it is time for us to recap what has happened throughout Tibia this year. 2017 felt busy, busy, busy! Let's see if this feeling proves to be correct.
First Quarter of 2017
Further smaller improvements happened in April as well, for example, a CM Tracker and a CM Post Archive, as well as a Tibia Support Webinterface were added to the website, and a spell list and action bars were implemented for the Tibia 11 client.
Still remembering the fun and nostalgic celebrations of January, we called May retro month, and kicked this off by asking you How Thais really received its name. You had some really nice explanations for us. In order to continue with the retro theme, we opened new Retro Open PvP game worlds that month, and released retro outfits!
Before the second quarter ended, the teasers for the upcoming summer update started in June.
Third Quarter of 2017
Apart from a new questline and a huge new area, the summer update in July brought many new features to Tibia, for example, an analytics feature which we had discussed with you in a Dev Note in April. This feature was inspired by Tibialyzer, a popular, unofficial extension for Tibia that had been created by Mytherin. Further features of the summer update were daily rewards, a new day and night cycle, and summons for each vocation. Also, reducing the different methods to strengthen your weapons and equipment with temporary effects to just one system was part of the summer update.
Since the time after an update is also the time before the next update, we asked for your opinion on several topics in August, including, but not limited to, features for the winter update. There were Dev Notes on Quick Looting, Exiva on Optional PvP Game Worlds, Monster Shards, and - as a follow up due to your feedback - another one on a Monster Cyclopedia. In addition, a Dev Note concerning a Skill Level Training followed in September, however, this project was postponed after we had evaluated your comments.
October also brought a Split Chat Feature for Tibia 11, and we finally announced the end of Tibia 10 and the Flash Client, making the Tibia 11 stand-alone client the only official Tibia client, after it has been constantly improved throughout this year, as well as the previous year.
Further exciting news in October were the update teasers for the winter update that then kept us busy for most of the remaining time of 2017! Apart from new questlines and bosses, imbuement improvements and other things, the winter update brought Quick Looting and an all new Bestiary that was added to the Cyclopedia.
The overall main topics for us in the year 2017 for Tibia had been working on improvements concerning the major problems, meaning:
We will definitely continue to walk this path in 2018! And in addition, we have many things in the pipeline for you already. We sincerely hope that you will help us out again with your feedback in 2018!
We wish all Tibia players a peaceful rest of the year 2017, a happy holiday season, and all the best for 2018!