Though some potent books can gain consciousness and sentience on their own, this fiendish creature is created by botched attempts to read them and harness their power. Sometimes wannabe magicians try their luck on spells way out of their league with typically dramatic consequences. Most such misfortunes lead to the untimely death of the vain caster in spectacular fashion, sometimes, however, it happens that some lesser demon is partly summoned and melts into the book containing the spell by absorbing the life force of the unfortunate reader. Such demon-book conglomerates can become enormously powerful by harnessing the knowledge contained in the book, demonic forces and whatever might be left of the casters memories and fractured soul. For their raw power and potential but also for their contained knowledge, such cursed books are hunted down by Zathroths librarians and bookkeepers and dragged away to some sinister place of forbidden knowledge. There they are trained, their skills honed and they become part of Zathroth's collection and serve as his guardian dogs to protect other secrets. Perhaps because of the way of their unwilling creation, cursed books feel nothing but spite, contempt and hatred against living beings. Sometimes they even plot to incite mortals to follow their own foolishness and use spells beyond their power. Whether they do so to create more of their kind or just to enjoy the misery of others can't be told for sure. Most of them just skip such subtlety and attack anything not allied to them or their masters with all of the raw power available to them.
Cursed Books have 20000 hitpoints. They are immune to earth damage and cannot be paralysed. On the other hand, they are weak against energy damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.
Cursed Books yield 13345 experience points. They carry book pages, platinum coins, silken bookmarks, small diamonds, small stones, small topazes and sometimes other items with them.