The source of the devourers are slime creatures of unknown origin that over the course of generations have soaked that much glooth residue that they became something new. The driving force of these creatures is an insatiable hunger and their digestion relies on incredible strong fluids. In the past the tiny ancestors of the devourers were used in Rathleton in waste disposal and they were deliberately allowed to roam the sewer system. First incidents with the nearly mindless creatures brought the officials to rethink that strategy. But it was already too late to stop the spread of the devourers. Even worse several extermination campaigns lead to an increased survival of the fittest evolution of the devourers and in few generations the slime creatures had doubled in size and fierceness. As a cannibalistic species they begun to further their own evolution by eradicating the weak and sick which lead to further selection. Some scientists speculate that the devourers are still evolving with each generation and that they will eventually grow even further with no limits. There are rumours about devourers that fused together in fearsome fights and continued as even larger and more dangerous versions of themselves. Even more alarming is the fact that the devourers are seemingly no longer dependent on glooth residue as they have not only spread outside of Rathleton but newly hatched devourers have travelled as blind passengers on ships and in cargo to different places and created new colonies. Wherever devourers are encountered officials are eager to exterminate the threat to prevent them from gaining a hold in populated areas. Devourers are not picky in their diet. Their powerful digestion system enables them to dissolve almost everything and they seemingly know no fear or pain. For some reason they prefer living food over dead matter and attack most beings without hesitation. Since they have some kind of preference chain they will ignore anything else if they deem something as 'tasty'. As it seems, humans are considered as incredibly tasty by their primitive instincts. Devourers are considered as extremely dangerous and the words 'Run! The devourer comes.' have become a common phrase in plagued areas. Given his resilient nature and omnivorous appetite only caution has yet prevented further spread of the vile creatures but it's sadly just a matter of time when this threat to everything becomes commonplace.
Devourers have 1900 hitpoints. They are immune to earth damage and cannot be paralysed. Moreover, they are strong against death and ice damage. On the other hand, they are weak against energy damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.
Devourers yield 1800 experience points. They carry globs of glooth, gold coins, platinum coins and sometimes other items with them.