This species as the name already says exclusively feeds on raw meat. The very special way of digesting its prey leads to very unique products a hunter can obtain. The items of interest are little glass plates that arise in the so called process of glassification. They are coveted materials for craftsmanship.
During their development, they go through various stages which ultimately manifest in specific habits and appearance.
The adolescent carnivor has already breeded a massive protective dorsum. So its name is spiky carnivor. Not only the appearence changes at that age but also the way of hunting. This species attacks its opponents mainly from distance, using its spikes as fatal projectiles. For hunters that prefer close combat it is a challenge to drive them into a corner. Distance fighters won't have that problem.
Spiky Carnivors have 2800 hitpoints. They cannot be paralysed. Moreover, they are strong against physical damage. On the other hand, they are weak against fire damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.
Spiky Carnivors yield 2500 experience points. They carry blue crystal splinters, brown crystal splinters, dark armors, green glass plates, platinum coins and sometimes other items with them.