Mindless souls, bound together by the hostile environment of Zarganash, this pitiful horrors roam the realm to spread their suffering and misery. They are drawn to even the most flimsy glimmer of hope and bravery and will do everything to destroy it. Living travellers in Zarganash are like a blazing beacon to them and they won't stop until this beacon is extinguished once and for all. They will use everything at their disposal to annihilate their target and follow it relentlessly. Yet if the target becomes maddened by despair they immediately cease their attacks, seemingly oblivious to even the existence of their former victim. Rather than being an individual, the many faces seem to be a conglomerate of souls that were fused together by an unknown force. An event that seemingly randomly affects denizens of Zarganash, so that the many faces can actually consist of a diverse cast of other denizen of the realm. Even the number of fused souls varies greatly but it seems to need a certain amount of accumulated power until a many faces is formed. So a few powerful souls might be sufficient to form such a creature, whereas it would take a great number of lesser souls to form another. Most many faces consist of two or three more powerful souls that battle for dominance while the weaker souls they consist of to, have no influence over the amalgam creature at all. They seem to be dominated by the most potent soul that they consist of. Though in constant battle with other personas the dominant spirit maintains complete control over his conglomerate body. This control is broken though when the many faces are sufficiently damaged and their behaviour turns to rather erratic and random patterns. Eons ago the many faces served the dread maiden as her harbingers, until an unknown event caused a schism. In our days the many faces flee the presence of the dread maiden and are hunted by their other minions. The maiden herself though, is said to pay the many faces no attention at all.
Many Faces have 30000 hitpoints. They cannot be paralysed. Moreover, they are strong against holy and ice damage. On the other hand, they are weak against death and fire damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.
Many Faces yield 18870 experience points. They carry crystal coins, ultimate health potions and sometimes other items with them.