Balancing Changes and Goshnar's Tribute
ibians, after further observing and analysing hunting behaviour in the Soul War hunting grounds, we still consider both their XP and loot too high, especially in regards to the level ranges that are currently able to hunt there profitably.
In order to address both aspects, we have decided to curb the XP and loot in this area again but also to reward players if they take on a higher risk.
Therefore, the following changes will be implemented on June 1, server save:
Each taint grants an experience boost of 4.5%. Additional taints raise the experience points these 4.5% will yield due to compound interest. Moreover, each taint will also give you a 4.5% chance for a second loot roll.
The higher the number of taints, the higher the risk, and the higher the bonus you can get. Handling taints, especially several ones, requires sufficient strength and focus, and also guts, which fits very well with our vision for the Soul War hunting grounds. You can check the list of changes in the affected creatures and a few more details here.
On a general note, we will, of course, continue to observe and analyse huntings grounds across Tibia since balancing is an on-going process so further changes will be made in the course of time.
See you in Tibia!