




Exaltation Forge
The first one is dust. In order to get dust, which is non-tradeable, players have to kill influenced monsters. These creatures have a low chance to spawn in place of a regular monster and are stronger versions of regular monsters. They can carry one to five stacks which gives them increased damage and maximum health – the more they have, the stronger they are, and the higher the potential to yield more dust. How many stacks a creature has is indicated below their name in the game window. While a player can only carry 100 dust at first, this limit can be increased to a maximum of 225 by spending dust. In addition to influenced monsters, there are also fiendish monsters. These are even stronger creatures, which do however also give more dust, as well as a new tradable resource called slivers. Fiendish monsters are considerably rarer than influenced monsters. A new spell, Find Fiend, will be introduced, which indicates the direction of the nearest fiendish creature. At the Exaltation Forge, dust can be converted into slivers, and slivers can be converted into exalted cores. Three new More details about the workings of this system will be provided upon release. See you at the forge, |